30 December 2006, Darrell @ 10:19 pm

I didn’t decorate my house this year for Christmas, but I did decorate in SL. I visited a Azure Isles [development where I live in SL] Christmas party and picked up a tree and the candy canes. Made the balls myself :roll: just needed to apply color and shine them up. My video card does a very nice job of supporting the shine and bump. Or should I say that SL supports the modern standards for shine and bump. Anyway, they look pretty good. No light strings – which I could have done. And no garlands… Took about 10 minutes… But the tree sways in the wind, and the balls stay put, sooooo… Click for the large pics.

Christmas in SL
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30 December 2006, Darrell @ 10:01 pm

I accidentally typed a key and got “Wireframe mode” in Second Life today… This has been discussed at length here. And of course, now I know how to get out of that mode without rebooting the SL client. Turns out that my Screen Capture takes CTRL/SHIFT-R as “Region Cut” so somehow it got through and SL caught it. It’s usually trapped by the Screen Cap program. Anyway, here are a couple of pictures you might find interesting. And as always, click on a pic for a full size image:

Wireframe World
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27 December 2006, Darrell @ 12:27 pm

This page does not work with Firefox, as far as I can tell… The embedded Real Player does not play the video, it displays a bunch of text, which looks like it might be the media file. The page works fine in MSIE. I’ve reported the condition to the Firefox authorities. :roll:







Launch in external player


25 December 2006, Darrell @ 6:11 pm

This tutorial shows you how to set up Secure Email using Outlook Express and a free Digital ID or certificate.
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24 December 2006, Darrell @ 10:46 am

Table of contents for YOUTUBEGET

  1. You Tube – I get it
  2. You Tube – IGI 2
  3. You Tube – IGI 3

And finally another style of video where the author cut a movie and then put it to a rhythm track. Apparently…

And here’s another LOTR where we use LOTR footage for a music video:

So maybe after watching these, you get You Tube too… Great fun. I’m a fan.

wwv

24 December 2006, Darrell @ 10:40 am

Table of contents for YOUTUBEGET

  1. You Tube – I get it
  2. You Tube – IGI 2
  3. You Tube – IGI 3

Here’s another video in another style. This one is a music video cut from anime or a video game or both and put to the music of a completely different style. Enjoy,

And finally….

24 December 2006, Darrell @ 10:35 am

Table of contents for YOUTUBEGET

  1. You Tube – I get it
  2. You Tube – IGI 2
  3. You Tube – IGI 3

I was in SLProfiles.com where SL’ers meet and a fellow send me a note and on his profile page was a video by Weird Al Yankovic.

Well I found the video on YouTube and confirmed that it was Weird Al. You can watch it there or on the next page.

Caution: The following pages contain videos with sound. So adjust your volume. The videos do not start automatically when the pages load. Enjoy.

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22 December 2006, Darrell @ 8:16 pm

Checkout the new release.

It’s posted in the forum here.

Two fixes:

  • Fix size of sphere and check size of rest of the shapes between max and SL. All seem ok.
  • Enhance exporter for better error handling and saving multiple files to control maximum size of the output file. The file size is limited to about 64 primitives so that the 64K notecard limit is not exceeded. Files are labeled _1, _2 etc.

wwv

20 December 2006, Darrell @ 2:28 pm

UPDATE: the latest is now 0.9.27. Follow forum link to download the latest.

At last. Here is a version that might be worth trying.

I’ve tested it with a few objects, and as you can see, it works to a large extent:

Smoke Test

The smoke test finally created 6 objects. And then I tried it with a larger set of objects.
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14 December 2006, Darrell @ 9:07 pm

Here’s a progress report on the Second Life Prims for Max.

  • It’s beginning to work.
  • Not ready for prime time for sure… But it’s beginning to draw shapes.
  • Boxes, cylinders work with cuts and hollow.
  • Spheres don’t work. And tori and other shapes have not even been tried.
  • The GUI has not changed very much, but it’s not completely fixed at this point.
  • You will need to configure the viewpoints as “Force 2 sided” to use the primitive at this point. Some of the faces are pointed the wrong way.

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7 December 2006, Darrell @ 11:49 pm

I’m making some progress learning to script in Second Life.

Here is a sliding door. When touched it slides open or closed and makes a sound on the way.
Sliding Door
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7 December 2006, Darrell @ 11:40 pm

So you may be wondering how romance works in Second Life. Well since you asked, I thought I’d summarize a recent experience with my buddy Stefi.
Stefi as Christmas Elf
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5 December 2006, Darrell @ 4:42 pm

An Angel in Second Life.

Angel
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4 December 2006, Darrell @ 7:34 pm

Some examples of women’s fashions in Second Life:

Much of the clothing is normal looking, but much of it is not normal at all. And there are not reasonable limits.
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2 December 2006, Darrell @ 2:43 pm

I’ve just purchased a beach front lot in Second Life. It’s in a private community called Azure Islands, a private beach community with amenities. Twice the “prims” means that I can build more per m2 of my land. Covenants and lots of protected land mean that the community will remain “residential” and eyesore buildings are eliminated. This will be a place for me to experiment and learn about SL. The property comes with a small boat house and some trees. I’ll be building a small Japanese style home and playing with other scripts and items for sale in SL.
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1 December 2006, Darrell @ 12:33 pm

I’ve begun work on a maxscript to build Second Life primitives in max. This is based on a Blender Script written in python.

Progress so far is that the UI is pretty much done. Here are some pictures and if you’d like to download the script and try it, you are welcome to. At this point, it does not create any mesh, but the UI functions. Comments are welcome.
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